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https://git.lapiole.org/dani/ansible-roles.git
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661 lines
26 KiB
Lua
661 lines
26 KiB
Lua
-- This module added under the main virtual host domain
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-- It needs a lobby muc component
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--
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-- VirtualHost "jitmeet.example.com"
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-- modules_enabled = {
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-- "muc_lobby_rooms"
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-- }
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-- lobby_muc = "lobby.jitmeet.example.com"
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-- main_muc = "conference.jitmeet.example.com"
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--
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-- Component "lobby.jitmeet.example.com" "muc"
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-- storage = "memory"
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-- muc_room_cache_size = 1000
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-- restrict_room_creation = true
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-- muc_room_locking = false
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-- muc_room_default_public_jids = true
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--
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-- we use async to detect Prosody 0.10 and earlier
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local have_async = pcall(require, 'util.async');
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if not have_async then
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module:log('warn', 'Lobby rooms will not work with Prosody version 0.10 or less.');
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return;
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end
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module:depends("jitsi_session");
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local jid_split = require 'util.jid'.split;
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local jid_bare = require 'util.jid'.bare;
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local jid_prep = require "util.jid".prep;
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local jid_resource = require "util.jid".resource;
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local resourceprep = require "util.encodings".stringprep.resourceprep;
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local json = require 'cjson.safe';
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local filters = require 'util.filters';
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local st = require 'util.stanza';
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local muc_util = module:require "muc/util";
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local valid_affiliations = muc_util.valid_affiliations;
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local MUC_NS = 'http://jabber.org/protocol/muc';
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local MUC_USER_NS = 'http://jabber.org/protocol/muc#user';
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local DISCO_INFO_NS = 'http://jabber.org/protocol/disco#info';
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local DISPLAY_NAME_REQUIRED_FEATURE = 'http://jitsi.org/protocol/lobbyrooms#displayname_required';
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local LOBBY_IDENTITY_TYPE = 'lobbyrooms';
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local NOTIFY_JSON_MESSAGE_TYPE = 'lobby-notify';
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local NOTIFY_LOBBY_ENABLED = 'LOBBY-ENABLED';
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local NOTIFY_LOBBY_ACCESS_GRANTED = 'LOBBY-ACCESS-GRANTED';
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local NOTIFY_LOBBY_ACCESS_DENIED = 'LOBBY-ACCESS-DENIED';
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local util = module:require "util";
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local ends_with = util.ends_with;
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local get_room_by_name_and_subdomain = util.get_room_by_name_and_subdomain;
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local is_healthcheck_room = util.is_healthcheck_room;
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local presence_check_status = util.presence_check_status;
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local process_host_module = util.process_host_module;
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local main_muc_component_config = module:get_option_string('main_muc');
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if main_muc_component_config == nil then
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module:log('error', 'lobby not enabled missing main_muc config');
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return ;
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end
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local lobby_muc_component_config = module:get_option_string('lobby_muc');
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if lobby_muc_component_config == nil then
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module:log('error', 'lobby not enabled missing lobby_muc config');
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return ;
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end
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local whitelist;
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local check_display_name_required;
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local function load_config()
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whitelist = module:get_option_set('muc_lobby_whitelist', {});
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check_display_name_required
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= module:get_option_boolean('muc_lobby_check_display_name_required', true);
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end
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load_config();
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local lobby_muc_service;
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local main_muc_service;
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function broadcast_json_msg(room, from, json_msg)
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json_msg.type = NOTIFY_JSON_MESSAGE_TYPE;
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local occupant = room:get_occupant_by_real_jid(from);
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if occupant then
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local json_msg_str, error = json.encode(json_msg);
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if not json_msg_str then
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module:log('error', 'Error broadcasting message room:%s', room.jid, error);
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return;
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end
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room:broadcast_message(
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st.message({ type = 'groupchat', from = occupant.nick })
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:tag('json-message', {xmlns='http://jitsi.org/jitmeet'})
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:text(json_msg_str):up());
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end
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end
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-- Sends a json message notifying for lobby enabled/disable
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-- the message from is the actor that did the operation
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function notify_lobby_enabled(room, actor, value)
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broadcast_json_msg(room, actor, {
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event = NOTIFY_LOBBY_ENABLED,
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value = value
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});
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end
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-- Sends a json message notifying that the jid was granted/denied access in lobby
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-- the message from is the actor that did the operation
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function notify_lobby_access(room, actor, jid, display_name, granted)
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local notify_json = {
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value = jid,
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name = display_name
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};
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if granted then
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notify_json.event = NOTIFY_LOBBY_ACCESS_GRANTED;
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else
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notify_json.event = NOTIFY_LOBBY_ACCESS_DENIED;
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end
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broadcast_json_msg(room, actor, notify_json);
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end
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function filter_stanza(stanza)
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if not stanza.attr or not stanza.attr.from or not main_muc_service or not lobby_muc_service then
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return stanza;
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end
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-- Allow self-presence (code=110)
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local node, from_domain = jid_split(stanza.attr.from);
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if from_domain == lobby_muc_component_config then
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if stanza.name == 'presence' then
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local muc_x = stanza:get_child('x', MUC_NS..'#user');
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if not muc_x or presence_check_status(muc_x, '110') then
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return stanza;
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end
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local lobby_room_jid = jid_bare(stanza.attr.from);
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local lobby_room = lobby_muc_service.get_room_from_jid(lobby_room_jid);
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if not lobby_room then
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module:log('warn', 'No lobby room found %s', lobby_room_jid);
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return stanza;
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end
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-- check is an owner, only owners can receive the presence
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-- do not forward presence of owners (other than unavailable)
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local room = main_muc_service.get_room_from_jid(jid_bare(node .. '@' .. main_muc_component_config));
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local item = muc_x:get_child('item');
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if not room
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or stanza.attr.type == 'unavailable'
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or (room.get_affiliation(room, stanza.attr.to) == 'owner'
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and room.get_affiliation(room, item.attr.jid) ~= 'owner') then
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return stanza;
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end
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local is_to_moderator = lobby_room:get_affiliation(stanza.attr.to) == 'owner';
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local from_occupant = lobby_room:get_occupant_by_nick(stanza.attr.from);
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if not from_occupant then
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if is_to_moderator then
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return stanza;
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end
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module:log('warn', 'No lobby occupant found %s', stanza.attr.from);
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return nil;
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end
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local from_real_jid;
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for real_jid in from_occupant:each_session() do
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from_real_jid = real_jid;
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end
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if is_to_moderator and lobby_room:get_affiliation(from_real_jid) ~= 'owner' then
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return stanza;
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end
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elseif stanza.name == 'iq' and stanza:get_child('query', DISCO_INFO_NS) then
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-- allow disco info from the lobby component
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return stanza;
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elseif stanza.name == 'message' then
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-- allow messages to or from moderator
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local lobby_room_jid = jid_bare(stanza.attr.from);
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local lobby_room = lobby_muc_service.get_room_from_jid(lobby_room_jid);
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if not lobby_room then
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module:log('warn', 'No lobby room found %s', stanza.attr.from);
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return nil;
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end
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local is_to_moderator = lobby_room:get_affiliation(stanza.attr.to) == 'owner';
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local from_occupant = lobby_room:get_occupant_by_nick(stanza.attr.from);
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local from_real_jid;
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if from_occupant then
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for real_jid in from_occupant:each_session() do
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from_real_jid = real_jid;
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end
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end
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local is_from_moderator = lobby_room:get_affiliation(from_real_jid) == 'owner';
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if is_to_moderator or is_from_moderator then
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return stanza;
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end
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return nil;
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end
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return nil;
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else
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return stanza;
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end
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end
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function filter_session(session)
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-- domain mapper is filtering on default priority 0, and we need it after that
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filters.add_filter(session, 'stanzas/out', filter_stanza, -1);
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end
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-- actor can be null if called from backend (another module using hook create-lobby-room)
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function attach_lobby_room(room, actor)
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local node = jid_split(room.jid);
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local lobby_room_jid = node .. '@' .. lobby_muc_component_config;
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if not lobby_muc_service.get_room_from_jid(lobby_room_jid) then
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local new_room = lobby_muc_service.create_room(lobby_room_jid);
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-- set persistent the lobby room to avoid it to be destroyed
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-- there are cases like when selecting new moderator after the current one leaves
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-- which can leave the room with no occupants and it will be destroyed and we want to
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-- avoid lobby destroy while it is enabled
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new_room:set_persistent(true);
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module:log("info","Lobby room jid = %s created from:%s", lobby_room_jid, actor);
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new_room.main_room = room;
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room._data.lobbyroom = new_room.jid;
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room:save(true);
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return true
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end
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return false
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end
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-- destroys lobby room for the supplied main room
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function destroy_lobby_room(room, newjid, message)
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if not message then
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message = 'Lobby room closed.';
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end
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if lobby_muc_service and room and room._data.lobbyroom then
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local lobby_room_obj = lobby_muc_service.get_room_from_jid(room._data.lobbyroom);
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if lobby_room_obj then
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lobby_room_obj:set_persistent(false);
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lobby_room_obj:destroy(newjid, message);
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end
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room._data.lobbyroom = nil;
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end
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end
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-- This is a copy of the function(handle_admin_query_set_command) from prosody 12 (d7857ef7843a)
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function handle_admin_query_set_command_item(self, origin, stanza, item)
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if not item then
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origin.send(st.error_reply(stanza, "cancel", "bad-request"));
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return true;
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end
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if item.attr.jid then -- Validate provided JID
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item.attr.jid = jid_prep(item.attr.jid);
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if not item.attr.jid then
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origin.send(st.error_reply(stanza, "modify", "jid-malformed"));
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return true;
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elseif jid_resource(item.attr.jid) then
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origin.send(st.error_reply(stanza, "modify", "jid-malformed", "Bare JID expected, got full JID"));
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return true;
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end
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end
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if item.attr.nick then -- Validate provided nick
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item.attr.nick = resourceprep(item.attr.nick);
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if not item.attr.nick then
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origin.send(st.error_reply(stanza, "modify", "jid-malformed", "invalid nickname"));
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return true;
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end
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end
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if not item.attr.jid and item.attr.nick then
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-- COMPAT Workaround for Miranda sending 'nick' instead of 'jid' when changing affiliation
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local occupant = self:get_occupant_by_nick(self.jid.."/"..item.attr.nick);
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if occupant then item.attr.jid = occupant.bare_jid; end
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elseif item.attr.role and not item.attr.nick and item.attr.jid then
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-- Role changes should use nick, but we have a JID so pull the nick from that
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local nick = self:get_occupant_jid(item.attr.jid);
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if nick then item.attr.nick = jid_resource(nick); end
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end
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local actor = stanza.attr.from;
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local reason = item:get_child_text("reason");
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local success, errtype, err
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if item.attr.affiliation and item.attr.jid and not item.attr.role then
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local registration_data;
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if item.attr.nick then
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local room_nick = self.jid.."/"..item.attr.nick;
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local existing_occupant = self:get_occupant_by_nick(room_nick);
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if existing_occupant and existing_occupant.bare_jid ~= item.attr.jid then
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module:log("debug", "Existing occupant for %s: %s does not match %s", room_nick, existing_occupant.bare_jid, item.attr.jid);
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self:set_role(true, room_nick, nil, "This nickname is reserved");
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end
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module:log("debug", "Reserving %s for %s (%s)", item.attr.nick, item.attr.jid, item.attr.affiliation);
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registration_data = { reserved_nickname = item.attr.nick };
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end
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success, errtype, err = self:set_affiliation(actor, item.attr.jid, item.attr.affiliation, reason, registration_data);
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elseif item.attr.role and item.attr.nick and not item.attr.affiliation then
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success, errtype, err = self:set_role(actor, self.jid.."/"..item.attr.nick, item.attr.role, reason);
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else
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success, errtype, err = nil, "cancel", "bad-request";
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end
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self:save(true);
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if not success then
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origin.send(st.error_reply(stanza, errtype, err));
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else
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origin.send(st.reply(stanza));
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end
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end
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-- this is extracted from prosody to handle multiple invites
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function handle_mediated_invite(room, origin, stanza, payload, host_module)
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local invitee = jid_prep(payload.attr.to);
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if not invitee then
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origin.send(st.error_reply(stanza, "cancel", "jid-malformed"));
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return true;
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elseif host_module:fire_event("muc-pre-invite", {room = room, origin = origin, stanza = stanza}) then
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return true;
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end
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local invite = muc_util.filter_muc_x(st.clone(stanza));
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invite.attr.from = room.jid;
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invite.attr.to = invitee;
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invite:tag('x', { xmlns = MUC_USER_NS })
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:tag('invite', {from = stanza.attr.from;})
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:tag('reason'):text(payload:get_child_text("reason")):up()
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:up()
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:up();
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if not host_module:fire_event("muc-invite", {room = room, stanza = invite, origin = origin, incoming = stanza}) then
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local join = invite:get_child('x', MUC_USER_NS);
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-- make sure we filter password added by any module
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if join then
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local password = join:get_child('password');
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if password then
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join:maptags(
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function(tag)
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for k, v in pairs(tag) do
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if k == 'name' and v == 'password' then
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return nil
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end
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end
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return tag
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end
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);
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end
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end
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room:route_stanza(invite);
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end
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return true;
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end
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local prosody_overrides = {
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-- handle multiple items at once
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handle_admin_query_set_command = function(self, origin, stanza)
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for i=1,#stanza.tags[1] do
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if handle_admin_query_set_command_item(self, origin, stanza, stanza.tags[1].tags[i]) then
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return true;
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end
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end
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return true;
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end,
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-- this is extracted from prosody to handle multiple invites
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handle_message_to_room = function(room, origin, stanza, host_module)
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local type = stanza.attr.type;
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if type == nil or type == "normal" then
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local x = stanza:get_child("x", MUC_USER_NS);
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if x then
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local handled = false;
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for _, payload in pairs(x.tags) do
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if payload ~= nil and payload.name == "invite" and payload.attr.to then
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handled = true;
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handle_mediated_invite(room, origin, stanza, payload, host_module)
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end
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end
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return handled;
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end
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end
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end
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};
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-- operates on already loaded lobby muc module
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function process_lobby_muc_loaded(lobby_muc, host_module)
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module:log('debug', 'Lobby muc loaded');
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lobby_muc_service = lobby_muc;
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-- enable filtering presences in the lobby muc rooms
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filters.add_filter_hook(filter_session);
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-- Advertise lobbyrooms support on main domain so client can pick up the address and use it
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module:add_identity('component', LOBBY_IDENTITY_TYPE, lobby_muc_component_config);
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-- Tag the disco#info response with a feature that display name is required
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-- when the conference name from the web request has a lobby enabled.
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host_module:hook('host-disco-info-node', function (event)
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local session, reply, node = event.origin, event.reply, event.node;
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if node == LOBBY_IDENTITY_TYPE
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and session.jitsi_web_query_room
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and check_display_name_required then
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local room = get_room_by_name_and_subdomain(session.jitsi_web_query_room, session.jitsi_web_query_prefix);
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if room and room._data.lobbyroom then
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reply:tag('feature', { var = DISPLAY_NAME_REQUIRED_FEATURE }):up();
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end
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end
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event.exists = true;
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end);
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local room_mt = lobby_muc_service.room_mt;
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-- we base affiliations (roles) in lobby muc component to be based on the roles in the main muc
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room_mt.get_affiliation = function(room, jid)
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if not room.main_room then
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module:log('error', 'No main room(%s) for %s!', room.jid, jid);
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return 'none';
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end
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-- moderators in main room are moderators here
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local role = room.main_room.get_affiliation(room.main_room, jid);
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if role then
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return role;
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end
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return 'none';
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end
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-- listens for kicks in lobby room, 307 is the status for kick according to xep-0045
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host_module:hook('muc-broadcast-presence', function (event)
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local actor, occupant, room, x = event.actor, event.occupant, event.room, event.x;
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if presence_check_status(x, '307') then
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local display_name = occupant:get_presence():get_child_text(
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'nick', 'http://jabber.org/protocol/nick');
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-- we need to notify in the main room
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notify_lobby_access(room.main_room, actor, occupant.nick, display_name, false);
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end
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end);
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end
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-- process or waits to process the lobby muc component
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process_host_module(lobby_muc_component_config, function(host_module, host)
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-- lobby muc component created
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module:log('info', 'Lobby component loaded %s', host);
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local muc_module = prosody.hosts[host].modules.muc;
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if muc_module then
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process_lobby_muc_loaded(muc_module, host_module);
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else
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module:log('debug', 'Will wait for muc to be available');
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prosody.hosts[host].events.add_handler('module-loaded', function(event)
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if (event.module == 'muc') then
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process_lobby_muc_loaded(prosody.hosts[host].modules.muc, host_module);
|
|
end
|
|
end);
|
|
end
|
|
end);
|
|
|
|
-- process or waits to process the main muc component
|
|
process_host_module(main_muc_component_config, function(host_module, host)
|
|
main_muc_service = prosody.hosts[host].modules.muc;
|
|
|
|
-- hooks when lobby is enabled to create its room, only done here or by admin
|
|
host_module:hook('muc-config-submitted', function(event)
|
|
local actor, room = event.actor, event.room;
|
|
local actor_node = jid_split(actor);
|
|
if actor_node == 'focus' then
|
|
return;
|
|
end
|
|
local members_only = event.fields['muc#roomconfig_membersonly'] and true or nil;
|
|
if members_only then
|
|
local lobby_created = attach_lobby_room(room, actor);
|
|
if lobby_created then
|
|
module:fire_event('jitsi-lobby-enabled', { room = room; });
|
|
event.status_codes['104'] = true;
|
|
notify_lobby_enabled(room, actor, true);
|
|
end
|
|
elseif room._data.lobbyroom then
|
|
destroy_lobby_room(room, room.jid);
|
|
module:fire_event('jitsi-lobby-disabled', { room = room; });
|
|
notify_lobby_enabled(room, actor, false);
|
|
end
|
|
end);
|
|
host_module:hook('muc-room-destroyed',function(event)
|
|
local room = event.room;
|
|
if room._data.lobbyroom then
|
|
destroy_lobby_room(room, nil);
|
|
end
|
|
end);
|
|
host_module:hook('muc-disco#info', function (event)
|
|
local room = event.room;
|
|
if (room._data.lobbyroom and room:get_members_only()) then
|
|
table.insert(event.form, {
|
|
name = 'muc#roominfo_lobbyroom';
|
|
label = 'Lobby room jid';
|
|
value = '';
|
|
});
|
|
event.formdata['muc#roominfo_lobbyroom'] = room._data.lobbyroom;
|
|
end
|
|
end);
|
|
|
|
host_module:hook('muc-occupant-pre-join', function (event)
|
|
local occupant, room, stanza = event.occupant, event.room, event.stanza;
|
|
|
|
if is_healthcheck_room(room.jid) or not room:get_members_only() or ends_with(occupant.nick, '/focus') then
|
|
return;
|
|
end
|
|
|
|
local join = stanza:get_child('x', MUC_NS);
|
|
if not join then
|
|
return;
|
|
end
|
|
|
|
local invitee = event.stanza.attr.from;
|
|
local invitee_bare_jid = jid_bare(invitee);
|
|
local _, invitee_domain = jid_split(invitee);
|
|
local whitelistJoin = false;
|
|
|
|
-- whitelist participants
|
|
if whitelist:contains(invitee_domain) or whitelist:contains(invitee_bare_jid) then
|
|
whitelistJoin = true;
|
|
end
|
|
|
|
local password = join:get_child_text('password', MUC_NS);
|
|
if password and room:get_password() and password == room:get_password() then
|
|
whitelistJoin = true;
|
|
end
|
|
|
|
if whitelistJoin then
|
|
local affiliation = room:get_affiliation(invitee);
|
|
-- if it was already set to be whitelisted member
|
|
if not affiliation or affiliation == 'none' or affiliation == 'member' then
|
|
occupant.role = 'participant';
|
|
room:set_affiliation(true, invitee_bare_jid, 'member');
|
|
room:save_occupant(occupant);
|
|
|
|
return;
|
|
end
|
|
elseif room:get_password() then
|
|
local affiliation = room:get_affiliation(invitee);
|
|
-- if pre-approved and password is set for the room, add the password to allow joining
|
|
if affiliation == 'member' and not password then
|
|
join:tag('password', { xmlns = MUC_NS }):text(room:get_password());
|
|
end
|
|
end
|
|
|
|
-- Check for display name if missing return an error
|
|
local displayName = stanza:get_child_text('nick', 'http://jabber.org/protocol/nick');
|
|
if (not displayName or #displayName == 0) and not room._data.lobby_skip_display_name_check then
|
|
local reply = st.error_reply(stanza, 'modify', 'not-acceptable');
|
|
reply.tags[1].attr.code = '406';
|
|
reply:tag('displayname-required', { xmlns = 'http://jitsi.org/jitmeet', lobby = 'true' }):up():up();
|
|
|
|
event.origin.send(reply:tag('x', {xmlns = MUC_NS}));
|
|
return true;
|
|
end
|
|
|
|
-- we want to add the custom lobbyroom field to fill in the lobby room jid
|
|
local invitee = event.stanza.attr.from;
|
|
local affiliation = room:get_affiliation(invitee);
|
|
if not affiliation or affiliation == 'none' then
|
|
local reply = st.error_reply(stanza, 'auth', 'registration-required');
|
|
reply.tags[1].attr.code = '407';
|
|
if room._data.lobby_extra_reason then
|
|
reply:tag(room._data.lobby_extra_reason, { xmlns = 'http://jitsi.org/jitmeet' }):up();
|
|
end
|
|
reply:tag('lobbyroom', { xmlns = 'http://jitsi.org/jitmeet' }):text(room._data.lobbyroom):up():up();
|
|
|
|
-- TODO: Drop this tag at some point (when all mobile clients and jigasi are updated), as this violates the rfc
|
|
reply:tag('lobbyroom'):text(room._data.lobbyroom):up();
|
|
|
|
event.origin.send(reply:tag('x', {xmlns = MUC_NS}));
|
|
return true;
|
|
end
|
|
end, -4); -- the default hook on members_only module is on -5
|
|
|
|
-- listens for invites for participants to join the main room
|
|
host_module:hook('muc-invite', function(event)
|
|
local room, stanza = event.room, event.stanza;
|
|
local invitee = stanza.attr.to;
|
|
local from = stanza:get_child('x', MUC_USER_NS)
|
|
:get_child('invite').attr.from;
|
|
|
|
if lobby_muc_service and room._data.lobbyroom then
|
|
local lobby_room_obj = lobby_muc_service.get_room_from_jid(room._data.lobbyroom);
|
|
if lobby_room_obj then
|
|
local occupant = lobby_room_obj:get_occupant_by_real_jid(invitee);
|
|
if occupant then
|
|
local display_name = occupant:get_presence():get_child_text(
|
|
'nick', 'http://jabber.org/protocol/nick');
|
|
|
|
notify_lobby_access(room, from, occupant.nick, display_name, true);
|
|
end
|
|
end
|
|
end
|
|
end);
|
|
|
|
-- listen for admin set
|
|
for event_name, method in pairs {
|
|
-- Normal room interactions
|
|
["iq-set/bare/http://jabber.org/protocol/muc#admin:query"] = "handle_admin_query_set_command" ;
|
|
["message/bare"] = "handle_message_to_room" ;
|
|
-- Host room
|
|
["iq-set/host/http://jabber.org/protocol/muc#admin:query"] = "handle_admin_query_set_command" ;
|
|
["message/host"] = "handle_message_to_room" ;
|
|
} do
|
|
host_module:hook(event_name, function (event)
|
|
local origin, stanza = event.origin, event.stanza;
|
|
local room_jid = jid_bare(stanza.attr.to);
|
|
local room = get_room_from_jid(room_jid);
|
|
|
|
if room then
|
|
return prosody_overrides[method](room, origin, stanza, host_module);
|
|
end
|
|
end, 1) -- make sure we handle it before prosody that uses priority -2 for this
|
|
end
|
|
end);
|
|
|
|
function handle_create_lobby(event)
|
|
local room = event.room;
|
|
|
|
-- since this is called by backend rather than triggered by UI, we need to handle a few additional things:
|
|
-- 1. Make sure existing participants are already members or they will get kicked out when set_members_only(true)
|
|
-- 2. Trigger a 104 (config change) status message so UI state is properly updated for existing users
|
|
|
|
-- make sure all existing occupants are members
|
|
for _, occupant in room:each_occupant() do
|
|
local affiliation = room:get_affiliation(occupant.bare_jid);
|
|
if valid_affiliations[affiliation or "none"] < valid_affiliations.member then
|
|
room:set_affiliation(true, occupant.bare_jid, 'member');
|
|
end
|
|
end
|
|
-- Now it is safe to set the room to members only
|
|
room:set_members_only(true);
|
|
room._data.lobby_extra_reason = event.reason;
|
|
room._data.lobby_skip_display_name_check = event.skip_display_name_check;
|
|
|
|
-- Trigger a presence with 104 so existing participants retrieves new muc#roomconfig
|
|
room:broadcast_message(
|
|
st.message({ type='groupchat', from=room.jid })
|
|
:tag('x', { xmlns = MUC_USER_NS })
|
|
:tag('status', { code='104' })
|
|
);
|
|
|
|
-- Attach the lobby room.
|
|
attach_lobby_room(room);
|
|
end
|
|
|
|
function handle_destroy_lobby(event)
|
|
local room = event.room;
|
|
|
|
-- since this is called by backend rather than triggered by UI, we need to
|
|
-- trigger a 104 (config change) status message so UI state is properly updated for existing users (and jicofo)
|
|
destroy_lobby_room(room, event.newjid, event.message);
|
|
|
|
-- Trigger a presence with 104 so existing participants retrieves new muc#roomconfig
|
|
room:broadcast_message(
|
|
st.message({ type='groupchat', from=room.jid })
|
|
:tag('x', { xmlns = MUC_USER_NS })
|
|
:tag('status', { code='104' })
|
|
);
|
|
end
|
|
|
|
module:hook_global('config-reloaded', load_config);
|
|
module:hook_global('create-lobby-room', handle_create_lobby);
|
|
module:hook_global('destroy-lobby-room', handle_destroy_lobby);
|