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16 lines
532 B
Lua
16 lines
532 B
Lua
-- Handle room destroy requests it such a way that it can be suppressed by other
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-- modules that handle room lifecycle and wish to keep the room alive.
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function handle_room_destroy(event)
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local room = event.room;
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local reason = event.reason;
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local caller = event.caller;
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module:log('info', 'Destroying room %s (requested by %s)', room.jid, caller);
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room:set_persistent(false);
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room:destroy(nil, reason);
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end
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module:hook_global("maybe-destroy-room", handle_room_destroy, -1);
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module:log('info', 'loaded');
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